![]() No longer will you have to play around the fact that your supposed allies are frankly, so moronic they wear their pants on their heads. Guests are now controllable in Storyline battles. Holding down X will cause cutscene text to fly by at a rapid speed, thus speeding up storyline text that you have no doubt seen a billion times already. ![]() In order to trigger them, you will have to intentionally walk onto the exact dot icon. When “passing” through areas, random battles will never occur. It attempts to significantly speed up the early game (Chapter 1) and tone down several of the more egregious outcomes of “brutal difficulty”, while hopefully still remaining significantly more challenging than regular Vanilla FFT.Ī few examples of what has been changed in this patch: FFT 1.3 is a famous mod for Final Fantasy Tactics that had some interesting ideas and rebalancing of the game’s content, but is marred by a rather frustrating difficulty that always picks “Hard” over “Fun” when a choice between the two is had.ĮZ-8 is a variant fork developed from the 1.3 Base aiming to fix certain issues and make some changes of my own to spice things up.
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